FAQ

Why can I only glow in one color?

Currently there are currently multiple possible causes:

  • Outdated TAB (by NEZNAMY) version, update it.

  • TabList plugin (by Toldi), configure it properly as explained in TabList compatibility

  • Some Shaders may not render the correct glowcolor (if the shader even supports glows at all)

How can I prevent the player nametag having the glow color?

This is default vanilla behavior, I've already made a suggestion so they hopefully change this.

Depending on the MC version you use there are ways to bypass this:

  • MC version < 1.21.2 + TAB version < 5.0.0 + compatible eGlow version:

    • enable smart-TAB-nametag-handler in the eGlow Config.yml.

  • MC version > 1.19.4:

Is there a way to not see the glow effect (preference/performance)?

Since eGlow is so advanced and makes use of packets this is possible using the /eglow visibility command which can be found in Commands & Permissions.

Does eGlow support Geyser?

Technically yes however the bedrock version doesn't have a glowing effect so they won't be able to see the glows. Java users will see the glows properly for both java users and bedrock users.

Last updated